Adobe Dimension: Bugs

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  1. Crashing when applying material to stock model

    New default scene - added 'drawstring bag' model to scene - added 'weave fabric' material to model. Dimension crashes......

    Application Retart Needed !

    log file attached...

    Macbook Pro 13" late 2011 OSX Sierra 16gb RAM

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  2. obj export issues

    when i export one of your preset assests as obj I have no problem however when I import my own OBJ / stl file apply textures / material assignments and then export I get model files that ocupy the correct bounding box volume but contain garbage a few triangles / no texture / not watertight

    (happy to send files but this playform wont let me upload dn or obj!!)

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  3. obj export issues

    when i export one of your preset assests as obj I have no problem however when I import my own OBJ / stl file apply textures / material assignments and then export I get model files that ocupy the correct bounding box volume but contain garbage a few triangles / no texture / not watertight

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  4. obj export issues

    when i export one of your preset assests as obj I have no problem however when I import my own OBJ / stl file apply textures / material assignments and then export I get model files that ocupy the correct bounding box volume but contain garbage

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  5. OBJ Import Export problem

    I have noticed that objects that are exported as OBJ and re-imported behave differently:

    Test A with objects from HEXAGON
    1. create in hexagon two dice with two colors
    2. export these cubes as OBJ file
    3. open in dimension an empty scene
    4. import the dice from hexagon = they have the right size and positions as in hexagon.
    5. export the dice again as OBJ from Dimension
    6. create an empty scene in dimension
    7. re-import the dice from step 5 = they have the right size and positions as before.

    Test B with objects in dimension only …

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  6. export models

    I've been testing the new export model / add model to CC Libraries today and when I try to import (either from the computer or from the libraries) a model with decals on it, the model imports super small with the decals HUGE and completely misaligned...

    (See provided screenshot: on the left, the bag as it should be. On the right, what came out of the "save to cc library" new option...)

    What can I do to fix that, or is it a bug coming from Dimensions?

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  7. Export format PSD 16-bit always active

    Dimension 2.3 always wants to render PSD 16bit, even if you have only saved the scene with PNG as export format, left it and open it again in DN.

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  8. Material and Sticker problem - Text on transparent layer

    I found bugs in material and stickers. And that's what I did:
    A) I created a PNG with transparent background and editable text in Fireworks CS 6*.
    B) I put the PNG as material on an imported cube.
    The result is that in the editor of DN 2.3 and in the renderer the text appears as black bars. (Censorship? :-) ) see (1).
    Countercheck 1: the same file works in FW with white background.
    Countersample 2: An editable text on a transparent background from Photoshop CC is displayed correctly in the editor and renderer in DN, but as material it…

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  9. Objects not appearing in Scene Panel

    I am not getting any objects to appear in my scene panel, I have two custom 3D Models as well as two stock models in the scene. All are visible, editable and rendering in the preview window. However when I go to render there is no option to assuming because there are no objects being recognized for some reason. I have attached screenshots below. Not sure what is going on here.

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  10. DN-File in BRIDGE to place in AFTER EFFECTS

    I saved the laptop from Dimension as a DN file. In BRIDGE with right mouse button I am offered to load this file into AFTER EFFECTS. If I click on this, I get an error message in AE that this file is not a suitable import format. The same happens with an export OBJ file.

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  11. Wrong UV-Map for Cube and Cone

    I wanted to use a cone to create a light effect. I noticed that the UV map of the cone and the cube in dimension did not match the UV maps in other 3D programs like CINEMA 4D or Cheetah 3D.

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  12. Render Time jumps at 50%

    The display of the estimated speaking time jumps at about 50% from 0:01 sec (almost finished), to a higher number at over 50% and then to run towards zero. This is very confusing (especially for beginners).

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  13. SVG und AI Materials have different colors

    I created a simple graphic in Illustrator and saved it as an AI file and SVG. If I now place this as material on an object, a clear color difference is noticeable, even though the files show the same motif. It doesn't matter whether I use RGB or CYMK in Illustrator.

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  14. Sticker from Illustrator

    If I use an AI file as material in DN 2.3 under MacOS 10.14.5 and move it on the object, then vertical lines appear on the right and left where a transparency should be. These are visible in the editor and in the renderer. This effect does not occur in DN 2.2.1.

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  15. Render times v2.2 vs.2.3

    First of all thanks for the new version 2.3. I rendered the same scene, which contains only one cube, in versions 2.2 and 2.3. I noticed the following. In contrast to version 2.2, the setting "Quality High" in version 2.3 renders twice as fast. Bravo!
    BUT there is a new problem: In version 2.3 the setting "Quality Medium" is not faster than the setting "Quality High" and the result is identical as if both settings work with the same high quality.

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  16. Cameraposition 0°,y,0° at 0,y,0 crashs DN

    If you set a camera position to 0°,y,0° at point 0,y,0, the program DN (2.2.1.) collapses under MacOS 10.14.5 (MacBookPro 2012). See Screenshot.

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  17. Warped background image behind glass plane

    Upon rendering a plane with the Glass material selection applied to it, the background image will be warped depending on which face of the plane you are looking at.

    I have added a background image, placed a normal plane object on the scene, set the object to have the glass material applied to it, then previewed the render. If the plane is facing one way, the background image is very warped, whereas if you turn the object around 180 degrees, the background is no longer warped (note the Z axis rotation).

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  18. Bug of Cloud Library

    The library cannot be loaded (clickable but all white) after renderring

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    1 comment  ·  Import / Export  ·  Flag idea as inappropriate…  ·  Admin →
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