In the CC Libraries panel, search for "round serving plate" with both Models and Photos selected as filters. NO results are returned. Select only the "Models" filter and 1 model appears. Select only the Photos filter, and dozens of images appear. I would expect both models AND photos to appear when both filter choices are selected.
Curiously, searching for "bottle" with both Models and Photos selected returns a bunch of models, no photos. But selecting only Photos returns a bunch of photos, as expected.
The filter behavior is incorrect and inconsistent.1 vote
I’ve reported this issue to the CC Libraries team.
Creative Cloud Libraries titles are un-readable.
Appear to be displaying in wrong font. I use other Adobe products (InDesign, Illustrator, Photoshop) and do not have this issue.1 vote
Hm, not sure what could be going on here, but I’ve reached out to the engineering team. CC Libraries is a shared panel between many apps so will report to that team as well.
Dimension (all builds) locks up when importing certain 3d models (obj files)... no error message is given and you have to force windows to close the software.
example obj that has this effect is the free crawler obj from NASA
work around for this case is to open crawler in Photoshop and export as a wavefront obj1 vote
Thank you for the example and details! We’ll take a look.
The shadows are not multiplied over the background image but rather added. So the result is light gray areas where it should be darker.1 vote
We’re investigating a few compositing issues with the ground plane and lighting that are causing some artifacts such as the light shadows.
When I import some procedurals materials (.sbsar) the properties on the right panel doesn't show : even the basic properties like "Offest" and "Repeat" properties are gone !
I have to save my project, relaunch Dimension then I have all my properties back to tweak.0 votes
Every time I add a reflection to a surface, I get a rendering error. See attachement.0 votes
This essentially can be seen in mirror-like objects and happens because of the way we project the background image onto the floor to give realistic contact lighting and reflections. We need to improve the blending between that projected floor and the background image itself. We have reviewed internally and hope to make improvements in the future, but it is a complex task, so can’t definitively say we’ll have it soon.
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