David Tham

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  1. 120 votes

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    Hello everyone! I’m very happy to say we have not only gotten M1 Rosetta emulation working for Stager but were also able to quickly get it working on Dimension as well.

    For anyone who is interested in early access to help us test this version of Dimension or Stager, please use this invitation link to down the build from our prerelease program:

    https://www.adobeprerelease.com/beta/84B24C36-9306-4AC4-8D7F-5188FF267621/participate/8CD91A3E-C035-48AF-DFF8-3C0B03B87DA1

    I want to apologize again for the extremely long wait on this topic, and thank you for your patience.

    If you have any issues using the builds, please leave a comment on the prerelease program forums so we can track the issues!

    If all goes well we will roll this out officially in September as new Dimension & Stager releases.

    David Tham shared this idea  · 
  2. 14 votes

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    under review  ·  0 comments  ·  Adobe Dimension: Feature Requests » Rendering  ·  Flag idea as inappropriate…  ·  Admin →
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  3. 1 vote

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    0 comments  ·  Adobe Dimension: Feature Requests » Materials  ·  Flag idea as inappropriate…  ·  Admin →
    David Tham shared this idea  · 
  4. 38 votes

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    11 comments  ·  Adobe Dimension: Feature Requests » Rendering  ·  Flag idea as inappropriate…  ·  Admin →

    Thanks for the suggestion! Can I ask for a bit more detail? Would you want to define an area of the screen and have that keep rendering even if you change your camera? Or just like a quick “Show me this area” then it goes away?

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  5. 4 votes

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    0 comments  ·  Adobe Dimension: Feature Requests » Modeling  ·  Flag idea as inappropriate…  ·  Admin →
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  6. 3 votes

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    This model was likely made with a technique called “Subdivision surfaces”. This technique means that the user models a low poly model and then applies a modifier that divides each piece of the model into new pieces, and autosmooths between the new divides.

    Dimension doesn’t support subdivision surfaces today, so when you import it, we lose that information and can only import the original geometry.

    Support for subdivision surfaces is something we’d like to add, though I don’t have a time estimate on it.

    You can ‘bake’ the subdivision surfaces into geometry before exporting from the original modeling tool to have it come into Dimension properly.

    David Tham supported this idea  · 
  7. 207 votes

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    45 comments  ·  Adobe Dimension: Feature Requests » Lighting  ·  Flag idea as inappropriate…  ·  Admin →
    David Tham supported this idea  · 
  8. 246 votes

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    94 comments  ·  Adobe Dimension: Feature Requests » Modeling  ·  Flag idea as inappropriate…  ·  Admin →

    Hello everyone! Thank you so much for your patience and interest in this idea over the last several years. At Adobe MAX 2018 we demoed a technology called Project Fantastic Fold, and over the last year we’ve been working on bringing that into reality.

    I’m pleased to say we’re opening our first private beta for Project Fantastic Fold, a tool for interactively folding dielines into 3D models.

    The private beta requires you to join the Prerelease. If you’re interested please head to https://www.fantasticfold.com/ and sign up for the beta program!

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  9. 361 votes

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    71 comments  ·  Adobe Dimension: Feature Requests » Modeling  ·  Flag idea as inappropriate…  ·  Admin →

    Hey all! We’re taking a look at adding extrusion to Dimension later this year. We’re combining this with a text tool and hope to support vector/text extrusion later this year. I’ll update here as we progress!

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  10. 1 vote

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    0 comments  ·  Adobe Dimension: Feature Requests » Composition  ·  Flag idea as inappropriate…  ·  Admin →
    David Tham shared this idea  · 
  11. 1 vote

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    0 comments  ·  Adobe Dimension: Feature Requests » Composition  ·  Flag idea as inappropriate…  ·  Admin →
    David Tham shared this idea  · 

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