David Nikel

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  1. 17 votes
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    8 comments  ·  Adobe Dimension: Feature Requests » Rendering  ·  Flag idea as inappropriate…  ·  Admin →
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    David Nikel commented  · 

    Material ID pass is one way.. Object ID render pass is another way to separate things out. Object ID utilizes the Geometry nodes to create a pass that is very much like the material ID.

    Both of these require the users to select the items in Photoshop and manually create layers.

    My preference is to render separate layers with Alpha channels for each item from within the rendering software. This requires setting up layers based on the Geometry nodes, or materials in the render software prior to the raytracing. The resulting output is very clean with each item fitting perfectly together in Post processing software like PhotoShop.
    I consider this method is superior to material ID/object ID render Passes, because it does not rely on selections in Photoshop, which tend to leave gaps unless the user manually adjusts the PS selection to compensate for potential gaps.

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  2. 9 votes
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    0 comments  ·  Adobe Dimension: Feature Requests » Rendering  ·  Flag idea as inappropriate…  ·  Admin →
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  3. 51 votes
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    13 comments  ·  Adobe Dimension: Feature Requests » Rendering  ·  Flag idea as inappropriate…  ·  Admin →

    Today Dimension allows you to queue multiple camera views in Render mode. We’re working to expand this system to multiple configurations of one scene as well as working on automation features for rendering multiple documents.

    Will provide more information as we get further along!

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    David Nikel commented  · 

    Being able to batch render is a rather important for me, I like to set up variations of a given scene, run them unattended, and review the results.

    The render queue would need to support saved camera a views, geometry variations, IBL lighting variations, backdrop and material variations.

    Off line cluster rendering would be a major bonus with this as well.

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  4. 3 votes
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    under review  ·  2 comments  ·  Adobe Dimension: Feature Requests » Interface  ·  Flag idea as inappropriate…  ·  Admin →
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  5. 30 votes
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    David Nikel commented  · 

    I have used this workflow in other applications such as Vred, or Showcase, or way back in the past in Opticore. Its a easy interactive way to see an entire model inside a 3d mapped environment. Matched backplates and HDR are not always easy to get and the back plate limits the perspective choices. The HDR gets mapped the dome geometry, provides a backdrop and light source all in one step. It can look "off" if the Her isn't mapped well to the shape , so tools to manipulate the Image in X,Y,Z and scale on the dome are necessary.

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