Steve Hanff

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    Hello everyone! I’m very happy to say we have not only gotten M1 Rosetta emulation working for Stager but were also able to quickly get it working on Dimension as well.

    For anyone who is interested in early access to help us test this version of Dimension or Stager, please use this invitation link to down the build from our prerelease program:

    https://www.adobeprerelease.com/beta/84B24C36-9306-4AC4-8D7F-5188FF267621/participate/8CD91A3E-C035-48AF-DFF8-3C0B03B87DA1

    I want to apologize again for the extremely long wait on this topic, and thank you for your patience.

    If you have any issues using the builds, please leave a comment on the prerelease program forums so we can track the issues!

    If all goes well we will roll this out officially in September as new Dimension & Stager releases.

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    Steve Hanff commented  · 

    @Sidanshu Bali "Adobe Dimension CC offers either its own render engine, which supports de-noising, or the Chaos Group's V-Ray render engine. These options allow Adobe Dimension to create renders as good as those from any 3D application"

    I would have thought Nvidia iRay but seems they made their own.

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    Steve Hanff commented  · 

    Honestly with the Stager / Dimension decision and no support for M1 I am thinking of moving to Blender.

    Blender at least is native ARM and free...

    Steve Hanff supported this idea  · 
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    Steve Hanff commented  · 

    Rendering on an M1 Air is fine, I do it in Blender ;)

    However I think Stager will be more interesting once that M1x or M2 comes out with more GPU power.

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