Dante Jaramillo

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  1. 38 votes

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    11 comments  ·  Adobe Dimension: Feature Requests » Rendering  ·  Flag idea as inappropriate…  ·  Admin →

    Thanks for the suggestion! Can I ask for a bit more detail? Would you want to define an area of the screen and have that keep rendering even if you change your camera? Or just like a quick “Show me this area” then it goes away?

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  2. 8 votes

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    Dante Jaramillo commented  · 

    That is correct! The lack of this features really limits what I want to do with it. Unless, I build the model myself and generate UV Maps myself, but at that point this really isn't an app that can provide true 3D to a Graphic Designer (Advocating for my friends who aren't 3D artists).

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  3. 26 votes

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    under review  ·  5 comments  ·  Adobe Dimension: Feature Requests » Materials  ·  Flag idea as inappropriate…  ·  Admin →
    Dante Jaramillo supported this idea  · 
  4. 21 votes

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    8 comments  ·  Adobe Dimension: Feature Requests » Rendering  ·  Flag idea as inappropriate…  ·  Admin →
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    Dante Jaramillo commented  · 

    There's got to be more options under rendering settings. I understand the need to make it easy for designers with no experience with 3D, but trying to render a high quality image with a one-size-fits-all type of rendering option it's just not working. I should be able to turn off any settings dedicaded for translucent or liquid materials to speed up renderings times for solid models/materials.

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    Dante Jaramillo commented  · 

    Allowing more rendering controls than low, medium and high is ideal. Settings need to match what's being rendered to be efficient. Also, it would be fantastic if Felix could benefit from virtual cores to speed up rendering times (too slow).

  5. 170 votes

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    Hey everyone! Today we announced the release of a new app – Adobe Substance 3D Stager.

    Stager builds on the foundation of Dimension but has a completely reworked infrastructure and is built for pro audiences.

    Stager includes support for CAD import including dozens of new formats, the full list can be found in the Stager documentation:
    https://substance3d.adobe.com/documentation/sg/import-export-formats-213060294.html

    CAD Import is only available for those with the Enterprise version of the Substance 3D Collection plan. More information on this plan is available here:

    https://www.adobe.com/creativecloud/business/enterprise/substance3D.html

    You can find more information about Stager here:
    https://www.adobe.com/products/substance3d-stager.html

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    Dante Jaramillo commented  · 

    It would be fantastic to support NURB geometry from CAD applications, such as Fusion 360

    Dante Jaramillo supported this idea  · 
  6. 70 votes

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    50 comments  ·  Adobe Dimension: Feature Requests » Materials  ·  Flag idea as inappropriate…  ·  Admin →

    Hey everyone! I saw a good number of new questions here, so thought I’d respond to everyone with an update. Unfortunately we still don’t have true ‘vector’ support in Dimension.

    Whatever ‘size’ and resolution your vector is in Illustrator is what it’s going to be applied as in Dimension. When importing to Dimension we convert it to a .png and use that.

    I recommend using a minimum of about 1000×1000 size images from Ai or Ps. 2000×2000 is better. 4000×4000 is best! ;D

    This quality reduction can also be cause because of the way 3D models work. The entire image you use is shared across the model and then only as a part of the canvas based on camera zoom. So you could be zooming in to part of the model and rendering it at a higher resolution than the graphic was originally.

    Decal resolution can also be affected by…

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    Dante Jaramillo commented  · 

    I know labels are a great addition to the Dimension, but need to increase quality. Another great addition would be the ability to render at a specific resolution.

    Dante Jaramillo supported this idea  · 

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