Steve

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  1. 3 votes
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    3 comments  ·  Adobe Dimension: Feature Requests » Materials  ·  Flag idea as inappropriate…  ·  Admin →
    Steve commented  · 

    Awesome, I can't wait! For a lot of Textures, this is what takes it over the top for realism. I've been using MIXER lately and the textures look amazing in the software but when I export to use in Dimension, it loses a lot of its realism due to no Displacement/Height map.

    Steve commented  · 

    Unfortunately I do not pay for Substance. Does Dimension support the Displacement map?

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  2. 8 votes
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    under review  ·  2 comments  ·  Adobe Dimension: Feature Requests » Materials  ·  Flag idea as inappropriate…  ·  Admin →
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  3. 13 votes
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  4. 58 votes
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    18 comments  ·  Adobe Dimension: Feature Requests » Modeling  ·  Flag idea as inappropriate…  ·  Admin →
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  5. 121 votes
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    35 comments  ·  Adobe Dimension: Feature Requests » Lighting  ·  Flag idea as inappropriate…  ·  Admin →

    Hello everyone! Just wanted to say we are starting work on some lighting features this year. While I don’t know the full scope of what we’ll be able to release this year yet, some areas we’re exploring are:

    More directional lights (like the sun) with a lightpainting interface to create custom environment lights.

    Improvements to our Match Image feature to be able to detect and generate multiple indoor lights.

    Improvements to glow materials to make them more expressive.

    Additions of haze, environmental atmosphere, etc.

    Last, but not least, actual 3D placed light objects.

    I’ll update here when we have a more scoped vision or a prototype for testing! :)

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  6. 45 votes
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    16 comments  ·  Adobe Dimension: Feature Requests » Other  ·  Flag idea as inappropriate…  ·  Admin →
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  7. 192 votes
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    50 comments  ·  Adobe Dimension: Feature Requests » Modeling  ·  Flag idea as inappropriate…  ·  Admin →

    Hey all! We’re taking a look at adding extrusion to Dimension later this year. We’re combining this with a text tool and hope to support vector/text extrusion later this year. I’ll update here as we progress!

    Steve supported this idea  · 

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