Jarosław Zakrzewski

My feedback

  1. 182 votes
    Sign in Sign in with Adobe ID
    Signed in as (Sign out)

    We’ll send you updates on this idea

    Hey everyone. There’s been a lot of discussion here, and some of it is turning quite negative. I was going to wait, but wanted to jump in right away.

    We have absolutely been listening and, as mentioned before, have GPU rendering in progress. We have our first build testing in-house right now and will be making it available on Prerelease soon.

    Please, note this first release of GPU rendering will be Windows Nvidia only, on cards that support RTX raytracing technology. Plans for AMD and Mac is still in the works but won’t be happening this year.

    You can join our prerelease program with this invitation link: https://www.adobeprerelease.com/beta/6D4BC437-A571-40B6-B398-1D29A4A13985/participate/7A1DBA5A-6CF2-4023-EE2F-3CA7B25DF3BE

    Or if you’re already a member just visit www.adobeprerelease.com and visit the Dimension program.

    We hope to upload our first GPU enabled build later this week.

    Cloud rendering is in NO WAY a replacement or way to evade doing work to support…

    Jarosław Zakrzewski commented  · 

    I also have GPU (beta) render option - but when i hit render i got after few seconds white psd image.
    I was checked all options - even i will choose png or more bits/channel - rendered is white image - transparent). GPU render isn't rendering anything.. so there is maybe fix ? or will be maded some update to fix this problem?
    link to render file: https://we.tl/t-FzoRg4i165

    Jarosław Zakrzewski commented  · 

    Cloud rendering makes very low quality and sharped pictures (text, shapes etc.). I know that you are forcing cloud render as thing where you can earn some money on users - but a lot of graphic designers have good graphic cards and easly can generate pictures at work. So - basicly - is there any shadow of chance that GPU render will work and when ?

Feedback and Knowledge Base