Hello all! Happy to say Dimension 2.2 released today (April 2nd, 2019) with some updates for Decal resolution. It should be much higher across the board and also has some new controls for graphics to be placed into “fill” mode for layered graphics.
This is not a complete solution for infinite resolution rendering. When you import graphics that are vector we are currently rasterizing based on the size of the original document. Both vector and raster images still also do have an internal size limit. This is a first step to boost the quality while we work on making the graphics truly resolution independent.Nauris commented
Hi, I have the same problem. I've tried placing the same decal file on different models, even on a simple plane, but it renders in very bad quality, letters are blurred etc.
I tried same decal file also on models that comes with Dimension and the problem is the same. I don't understand how this is connected to UVs resolution of a model.
I also tried different resolutions and jpg vs png files, but the result always looks the same.
I would like to see some solution for this.