stephen king

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    Hey everyone. There’s been a lot of discussion here, and some of it is turning quite negative. I was going to wait, but wanted to jump in right away.

    We have absolutely been listening and, as mentioned before, have GPU rendering in progress. We have our first build testing in-house right now and will be making it available on Prerelease soon.

    Please, note this first release of GPU rendering will be Windows Nvidia only, on cards that support RTX raytracing technology. Plans for AMD and Mac is still in the works but won’t be happening this year.

    You can join our prerelease program with this invitation link:

    Or if you’re already a member just visit and visit the Dimension program.

    We hope to upload our first GPU enabled build later this week.

    Cloud rendering is in NO WAY a replacement or way to evade doing work to support…

    stephen king commented  · 

    It's probably safe to say that Adobe aren't interested in making better products, just more revenue streams.

    Making Dimension sub-par, by only using the CPU and no way to use a local networked render farm either is just pretty nasty business sense. Nah, just pay Adobe more money and they'll do the processing for you stupid.

    It seems like anyone that wants to render in-house, is somehow wrong for having already the facility to render better/faster than what Adobe is providing for cheaper, but all I hear is "no you can't and won't be able to" from them.

    I have been following this thread for years now, and there has not been one movement towards giving us, the paying customer a choice on how we want to use our overpaid software.

    It sickens me that, no matter how much we say we need or want a given feature, it's turned into another way to extort more money from us.

    stephen king supported this idea  · 

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