Krit Thanasopon

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    Hey everyone. There’s been a lot of discussion here, and some of it is turning quite negative. I was going to wait, but wanted to jump in right away.

    We have absolutely been listening and, as mentioned before, have GPU rendering in progress. We have our first build testing in-house right now and will be making it available on Prerelease soon.

    Please, note this first release of GPU rendering will be Windows Nvidia only, on cards that support RTX raytracing technology. Plans for AMD and Mac is still in the works but won’t be happening this year.

    You can join our prerelease program with this invitation link:

    Or if you’re already a member just visit and visit the Dimension program.

    We hope to upload our first GPU enabled build later this week.

    Cloud rendering is in NO WAY a replacement or way to evade doing work to support…

    Krit Thanasopon commented  · 

    Hi Jeanette,

    seems like the link is no longer available.

    Please re-enable so i can try GPU rendering. Thanks

    Krit Thanasopon commented  · 

    Agreed with all members here.

    GPU rendering is really necessarily for us. I use Dimension to render company packshot. Using cloud rendering is not a solution because we have over 100+ Hi-res images to render every months.

    Dimension is easy to use and very fast setting up the packshot but my company may no longer use it if there are no GPU rendering coming very soon and surely we will not afford Cloud rendering cost.

    Besides the "GPU Rendering" I would suggest the "Rendering Lists" that user can make a waiting list of render images. Let PC render images continueusly one by one so we dont have to wait in front of PC to render next image.

    Krit Thanasopon supported this idea  · 

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