Jens Ulrich Kriebeler

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  1. 2 votes
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    0 comments  ·  Adobe Dimension: Feature Requests » Interface  ·  Flag idea as inappropriate…  ·  Admin →
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  2. 1 vote
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    0 comments  ·  Adobe Dimension: Feature Requests » Interface  ·  Flag idea as inappropriate…  ·  Admin →
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  3. 1 vote
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    0 comments  ·  Adobe Dimension: Feature Requests » Interface  ·  Flag idea as inappropriate…  ·  Admin →
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  4. 6 votes
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    We’ve got camera locking done in an internal build and it will be available in the future! In the mean time, you can use the Camera Bookmarks system to save a camera view and then return to it at any time.

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    Jens Ulrich Kriebeler commented  · 

    If you use Apple Magic Mouse, you can slip your finger over the surface of the mouse while clicking. This leads to a zoom in or out of the current camera, which is very annoying. Therefore a real protect (lock) of the camera as with the objects would be very, very desirable.

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  5. 23 votes
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    7 comments  ·  Adobe Dimension: Feature Requests » Rendering  ·  Flag idea as inappropriate…  ·  Admin →
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  6. 6 votes
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    2 comments  ·  Adobe Dimension: Feature Requests » Materials  ·  Flag idea as inappropriate…  ·  Admin →
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    Jens Ulrich Kriebeler commented  · 

    "Hi there, is there a possibility to duplicate an object with his texture, so, that, if a change the texture, all textures change automaticas"
    Answer: Yes it is, any copy of an object has the same texture, which will change, if the texture changed. In the "Action" you can use the brocken chain to delete the link between the textures.

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  7. 62 votes
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    Hi everyone! I wanted to let you know that we’ve started work on supporting more file formats. We won’t be able to address all of them at the same time. Our initial new formats we’re looking to support will be:

    .fbx
    .step
    .iges
    .stl

    When these are available on prerelease I will post an update here with an invitation for you to come try it out! Thank you for the feedback!

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  8. 122 votes
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    Hello all! While it’s a bit too early to give specifics, I wanted to say interop with After Effects is planned.

    I’ve seen some users doing it already by exporting the 3D object from Dimension in .obj and other formats, then importing to Ae and plugins like Video CoPilot.

    A more direct integration is something we’d love to do!

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  9. 107 votes
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    11 comments  ·  Adobe Dimension: Feature Requests » Rendering  ·  Flag idea as inappropriate…  ·  Admin →

    Hi everyone. I wanted to let you know we do plan to add more layers to the .psd output including shadow/light passes, reflection and some other helpful bits. I’ll keep you updated as we get closer on this one.

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  10. 127 votes
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    24 comments  ·  Adobe Dimension: Feature Requests » Modeling  ·  Flag idea as inappropriate…  ·  Admin →
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  11. 162 votes
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    81 comments  ·  Adobe Dimension: Feature Requests » Modeling  ·  Flag idea as inappropriate…  ·  Admin →

    Hello everyone! I wanted to thank you for a lot of patience on the topic of creation and modeling in Dimension. I thought I’d provide a small update here.

    Dimension 3.2 just released with our first native creation features, including text and basic shapes.

    In the future we do expect to have some more creation like vector extrusion and lathing, but don’t have a release timeline for that yet.

    I will l say we are also working on some cool mesh editing capabilities, so you can customize models instead of having to start from scratch.

    I hope to update here soon with more progress, but in the mean time, I hope you enjoy text and shapes!

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  12. 199 votes
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    43 comments  ·  Adobe Dimension: Feature Requests » Lighting  ·  Flag idea as inappropriate…  ·  Admin →

    Hello everyone! Just wanted to say we are starting work on some lighting features this year. While I don’t know the full scope of what we’ll be able to release this year yet, some areas we’re exploring are:

    More directional lights (like the sun) with a lightpainting interface to create custom environment lights.

    Improvements to our Match Image feature to be able to detect and generate multiple indoor lights.

    Improvements to glow materials to make them more expressive.

    Additions of haze, environmental atmosphere, etc.

    Last, but not least, actual 3D placed light objects.

    I’ll update here when we have a more scoped vision or a prototype for testing! :)

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  13. 209 votes
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    Hi all! I just wanted to give a quick update, since GPU rendering has been out as a beta for a little while. The initial beta was built on NVidia Optix backend and only worked for some Nvidia cards. Thank you for all of the feedback so far!

    One issue we’re hearing is that the GPU renderer errors out and then Dimension doesn’t show the GPU as supported again. Updating to the latest video card drivers is recommended and may resolve this issue.

    We’re actively working on rebuilding the GPU rendering in a different way, so it’s available to all users across all hardware (Nvidia, AMD, MSI, etc).

    We’ll update the status here as we get closer to a beta of the next version of GPU rendering.

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  14. 1 vote
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    1 comment  ·  Adobe Dimension: Bugs » Import / Export  ·  Flag idea as inappropriate…  ·  Admin →
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  15. 1 vote
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    0 comments  ·  Adobe Dimension: Feature Requests » Interface  ·  Flag idea as inappropriate…  ·  Admin →
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  16. 12 votes
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    under review  ·  11 comments  ·  Adobe Dimension: Feature Requests » Other  ·  Flag idea as inappropriate…  ·  Admin →
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  17. 1 vote
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    0 comments  ·  Adobe Dimension: Bugs  ·  Flag idea as inappropriate…  ·  Admin →
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  18. 1 vote
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    0 comments  ·  Adobe Dimension: Bugs » Materials  ·  Flag idea as inappropriate…  ·  Admin →
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  19. 1 vote
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    0 comments  ·  Adobe Dimension: Bugs » Collaborate / Share  ·  Flag idea as inappropriate…  ·  Admin →
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  20. 3 votes
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