Todd Sines

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  1. 128 votes

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    Hello all! While it’s a bit too early to give specifics, I wanted to say interop with After Effects is planned.

    I’ve seen some users doing it already by exporting the 3D object from Dimension in .obj and other formats, then importing to Ae and plugins like Video CoPilot.

    A more direct integration is something we’d love to do!

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    Todd Sines commented  · 

    As much as I would like to see this happen — and not to be a naysayer, but I wouldn’t hold your breath for this anytime soon. Unless the Adobe family is written from the ground up, all of the 3-D systems you see are essentially 2.5 D “hacks” to simulate three dimensional space. (Probably a reason why there are no modeling features within Dimension)

    The whole idea of layers and stacking is a moot point in a three dimensional space because you can Parent and nest objects within or outside one another, which is something that is impossible to do without “pre-comping “in AE.

    I have dismantled some fairly gnarly template files in the past to see how some people were achieving a three-dimensional effect using layer controls, but it seriously is a nightmare by comparison to using something like Cinema 4D.

    The learning curve however is much steeper jumping from 2D layer compositing app like AE, to something like Maya, Nuke or C4D.

    I certainly am in for a vote for true 3-D space and flexibility between Adobe’s apps, but I’m also realistic and knowing that it’s been about 20-30 years, or more, and it’s yet to be done.

    I hope Adobe is listening and considering buying something like Maxon; but the acquisition of other apps doesn’t always fare well (Final Cut, etc). Homogeneous workspaces and legacy users will be fighting about UI/UX and key commands/functionality for eternity. I still get irritated jumping back from photoshop, Indesign and aftereffects trying to use key commands I’ve been using for practically 20 years to have them not do what you expect them to do.

    The world is a 3D space and it’s certainly been time to address it by Adobe.

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  2. 12 votes

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    1 comment  ·  Adobe Dimension: Feature Requests » Composition  ·  Flag idea as inappropriate…  ·  Admin →
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  3. 14 votes

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    under review  ·  0 comments  ·  Adobe Dimension: Feature Requests » Rendering  ·  Flag idea as inappropriate…  ·  Admin →
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  4. 15 votes

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    Hello! Definitely a great suggestion and something the team is considering heavily right now. It didn’t make our first few beta releases, but it’s on our roadmap for sure. I’ll let you know when we’re closer. :)

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  5. 14 votes

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  6. 16 votes

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    under review  ·  4 comments  ·  Adobe Dimension: Feature Requests » Content  ·  Flag idea as inappropriate…  ·  Admin →
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  7. 18 votes

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    6 comments  ·  Adobe Dimension: Feature Requests » Interface  ·  Flag idea as inappropriate…  ·  Admin →

    Work for multiple view windows hasn’t begun and is still in review. While we understand the value of multiple viewports we have a good bit of work to do on improving the one viewport we currently have. We’re focusing on the current composition, bookmark and render experience for this year but will probably start looking into multiple cameras and viewports more next year.

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  8. 20 votes

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    0 comments  ·  Adobe Dimension: Feature Requests » Modeling  ·  Flag idea as inappropriate…  ·  Admin →
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  9. 17 votes

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    under review  ·  1 comment  ·  Adobe Dimension: Feature Requests » Rendering  ·  Flag idea as inappropriate…  ·  Admin →
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  10. 19 votes

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  11. 20 votes

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    We wanted to let you guys know that we have started this feature along with a few other new camera updates. Hopefully in the next released version of Dimension we will ship with the ability to align the camera to a face. Currently, it is implemented within the Orbit tool, so you can just double click on a face with the Orbit tool active (or cmd+double right click with any tool active) and the camera will move to look at that point, aligned to the surface. This can help with aligning decals to surfaces. You can see a prototype of this working in the attached gif.

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  12. 22 votes

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    under review  ·  5 comments  ·  Adobe Dimension: Feature Requests » Materials  ·  Flag idea as inappropriate…  ·  Admin →
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  13. 27 votes

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    under review  ·  3 comments  ·  Adobe Dimension: Feature Requests » Animation  ·  Flag idea as inappropriate…  ·  Admin →
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  14. 20 votes

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    8 comments  ·  Adobe Dimension: Feature Requests » Rendering  ·  Flag idea as inappropriate…  ·  Admin →
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  15. 30 votes

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    Hello! Snapping in 3D is a huge must for Dimension! I wanted to share two things!

    First, if you haven’t tried it yet, clicking on the “pivot handle” (the white handle at the center of the gizmo) will let you drag models along the surface of other models and the ground. I’ve attached a .gif and you can learn more about the move tools in Dimension here:
    https://helpx.adobe.com/dimension/using/use-transform-tools-select-arrange-objects.html

    Second, we’re also going to start working on some more advanced object snapping. I’ll update soon when we have progress!

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  16. 23 votes

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  17. 29 votes

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  18. 52 votes

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    10 comments  ·  Adobe Dimension: Feature Requests » Materials  ·  Flag idea as inappropriate…  ·  Admin →

    Hello! In our next release we’ve added automatic UV generation and error fixing so if you have a model with no UVs or that we detect UV errors you’ll get a prompt to resolve the issue.

    This process is currently fully automatic and we are not yet adding manual UV mapping and controls. Once the new feature is out we’ll continue to evaluate providing manual custom UV controls.

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  19. 22 votes

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  20. 24 votes

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    0 comments  ·  Adobe Dimension: Feature Requests » Modeling  ·  Flag idea as inappropriate…  ·  Admin →
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