Allen Mueller

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  1. 201 votes
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    Hi all! I just wanted to give a quick update, since GPU rendering has been out as a beta for a little while. The initial beta was built on NVidia Optix backend and only worked for some Nvidia cards. Thank you for all of the feedback so far!

    One issue we’re hearing is that the GPU renderer errors out and then Dimension doesn’t show the GPU as supported again. Updating to the latest video card drivers is recommended and may resolve this issue.

    We’re actively working on rebuilding the GPU rendering in a different way, so it’s available to all users across all hardware (Nvidia, AMD, MSI, etc).

    We’ll update the status here as we get closer to a beta of the next version of GPU rendering.

    Allen Mueller supported this idea  · 
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    Allen Mueller commented  · 

    Wow, this NVIDIA thing is making it where my next machine will be dedicated windows unless Mac ever stops this NVIDIA embargo.

    I've been waiting to build a hackintosh for over a year now but it seems I'll have to give in and just go Windows/NVIDIA if I ever want to experience true GPU support while working in Adobe apps I use: INDD/PS/IL/DN

    I'm inexperienced at figuring out hardware/software compatibility. I haven't built a PC since the 90s, but I've been in both environments since then, 80% mac.

    I've heard that the Ryzen CPUs are doing better for single thread and multi thread apps. Maybe my focus should be on the CPU?

    If anyone here has figured out a configuration for hackintosh or windows that makes for smooth and fast work in vector/3d/pixel workflows, I'm open to your council. I really need to build a machine but I don't want to waste money and time in the process.

  2. 307 votes
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    62 comments  ·  Adobe Dimension: Feature Requests » Modeling  ·  Flag idea as inappropriate…  ·  Admin →

    Hey all! We’re taking a look at adding extrusion to Dimension later this year. We’re combining this with a text tool and hope to support vector/text extrusion later this year. I’ll update here as we progress!

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    Allen Mueller commented  · 

    I'm not a design program architect, but I can imagine a beautiful cross platform aspect where a vector shape modeled in Illustrator could be ported over to Dimension for extrusion. That would be an ideal modeling experience that addresses a lot of things I've wanted to do in the past.

    Allen Mueller supported this idea  · 
  3. 35 votes
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    under review  ·  6 comments  ·  Adobe Dimension: Feature Requests » Rendering  ·  Flag idea as inappropriate…  ·  Admin →
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    Allen Mueller commented  · 

    2.5 years is a long time. A true isometric view camera set/paradigm is much needed for Adobe Dimension.

    Why isometric views are important for 3D today:
    • objects within an isometrically viewed system have a powerful aspect of plug-and-play interconnectedness
    • iso view allows for the object to by hyper-idealized
    • iso is used in many fields, from technical to artistic
    • allows more features of a shape to be revealed in a static shot than we can be seen in conventional views

    I'm working for a large retail corporation that utilizes the Adobe suite in every department that does any kind of design work. In my department, we deal with making illustrative bullet points in place of the usual text bullets seen on product pages on our website as an efficient way to convey important facts about products. Our work is used in other mediums/areas of the company as well.

    Isometric views are used whenever a three-dimensional representation is needed, because it allows us to reuse primitives from other products and maintain a high level of consistency at the same time. Products are interchangeable with standardized substrates they interact with. This concept of working in isometric and flat views to represent complex shapes, measurements and fitment compatibilities really helps us to communicate with our customers effectively.

    The only design software we use outside of Adobe products are those that deal with shaping and rendering 3D. If Adobe Dimension allowed for an isometric view, we could prepare renderings within the Adobe system. This would allow 3D artists to work in faster, lighter programs such as SketchUp, or whatever they comfortably use. More importantly, the aesthetics of of our renderings could be fine tuned for consistency if all renderings were done in the same environment.

    This Isometric View Camera feature should be elevated to a level of serious consideration by the Adobe Dimension team. Although I get why it's not readily apparent that a 3D workflow would be very instrumental in creating accurate static images in isometric view, it should make sense now with my explanation.

    Any feature that helps teams and organizations work together (iso objects = interconnectivity) is going to help the Adobe Dimension team with their ultimate goal of increased utilization, and that represents a win for everyone involved. : )

    Allen Mueller supported this idea  · 
  4. 4 votes
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    1 comment  ·  Adobe Dimension: Feature Requests » Rendering  ·  Flag idea as inappropriate…  ·  Admin →
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    Allen Mueller commented  · 

    I work for a major retailer and a large portion of our work is semi-realistic isometric illustration. We're increasing our focus on 3d rendering these illustrations, so this would make Dimension an excellent option for the team. Plus, it just makes sense to have this feature / view setting.

    Allen Mueller supported this idea  · 

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