Brandt Brinkerhoff

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  1. 13 votes

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    16 comments  ·  Adobe Dimension: Feature Requests » Materials  ·  Flag idea as inappropriate…  ·  Admin →
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    Brandt Brinkerhoff commented  · 

    The biggest issue I've seen with the current auto-generate UV maps is the output doesn't show the faces or vertices, so it's impossible to apply artwork to the UV with precision. It's a tedious guessing game of going back and forth from photoshop to dimension, hoping it'll finally line up correctly. If we could just have control over certain seams in the UV it'd be able to create a much more useful file.

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  2. 26 votes

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    under review  ·  5 comments  ·  Adobe Dimension: Feature Requests » Materials  ·  Flag idea as inappropriate…  ·  Admin →
    Brandt Brinkerhoff supported this idea  · 
  3. 6 votes

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    1 comment  ·  Adobe Dimension: Feature Requests » Other  ·  Flag idea as inappropriate…  ·  Admin →

    Edited original post to a single idea to meet the requirements for the voting/status system.

    You can find an existing idea for multiple decals here: https://feedback.adobedimension.com/forums/552559/suggestions/31964002


    Being able to add a decal to a specific area and fill it appropriately is actually a really cool topic and something we’ve experimented a bit with! It’s not part of the official roadmap for 2018, but definitely possible in the future.

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  4. 53 votes

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    10 comments  ·  Adobe Dimension: Feature Requests » Materials  ·  Flag idea as inappropriate…  ·  Admin →

    Hello! In our next release we’ve added automatic UV generation and error fixing so if you have a model with no UVs or that we detect UV errors you’ll get a prompt to resolve the issue.

    This process is currently fully automatic and we are not yet adding manual UV mapping and controls. Once the new feature is out we’ll continue to evaluate providing manual custom UV controls.

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  5. 33 votes

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    Hello! Snapping in 3D is a huge must for Dimension! I wanted to share two things!

    First, if you haven’t tried it yet, clicking on the “pivot handle” (the white handle at the center of the gizmo) will let you drag models along the surface of other models and the ground. I’ve attached a .gif and you can learn more about the move tools in Dimension here:
    https://helpx.adobe.com/dimension/using/use-transform-tools-select-arrange-objects.html

    Second, we’re also going to start working on some more advanced object snapping. I’ll update soon when we have progress!

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  6. 75 votes

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    24 comments  ·  Adobe Dimension: Feature Requests » Rendering  ·  Flag idea as inappropriate…  ·  Admin →

    Today Dimension allows you to queue multiple camera views in Render mode. We’re working to expand this system to multiple configurations of one scene as well as working on automation features for rendering multiple documents.

    Will provide more information as we get further along!

    Brandt Brinkerhoff supported this idea  · 
  7. 64 votes

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    under review  ·  9 comments  ·  Adobe Dimension: Feature Requests » Content  ·  Flag idea as inappropriate…  ·  Admin →
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  8. 70 votes

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    50 comments  ·  Adobe Dimension: Feature Requests » Materials  ·  Flag idea as inappropriate…  ·  Admin →

    Hey everyone! I saw a good number of new questions here, so thought I’d respond to everyone with an update. Unfortunately we still don’t have true ‘vector’ support in Dimension.

    Whatever ‘size’ and resolution your vector is in Illustrator is what it’s going to be applied as in Dimension. When importing to Dimension we convert it to a .png and use that.

    I recommend using a minimum of about 1000×1000 size images from Ai or Ps. 2000×2000 is better. 4000×4000 is best! ;D

    This quality reduction can also be cause because of the way 3D models work. The entire image you use is shared across the model and then only as a part of the canvas based on camera zoom. So you could be zooming in to part of the model and rendering it at a higher resolution than the graphic was originally.

    Decal resolution can also be affected by…

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  9. 117 votes

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    12 comments  ·  Adobe Dimension: Feature Requests » Rendering  ·  Flag idea as inappropriate…  ·  Admin →

    Hi everyone. I wanted to let you know we do plan to add more layers to the .psd output including shadow/light passes, reflection and some other helpful bits. I’ll keep you updated as we get closer on this one.

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  10. 134 votes

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    Hello all! While it’s a bit too early to give specifics, I wanted to say interop with After Effects is planned.

    I’ve seen some users doing it already by exporting the 3D object from Dimension in .obj and other formats, then importing to Ae and plugins like Video CoPilot.

    A more direct integration is something we’d love to do!

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  11. 217 votes

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    71 comments  ·  Adobe Dimension: Feature Requests » Animation  ·  Flag idea as inappropriate…  ·  Admin →

    Hey all, just wanted to give a little update on Animation for Dimension. We believe animation is an important part of working with 3D and do plan to include animation features in the future, however it will not be for 2019. Likely this will start in 2020 but I’ll update as we get closer!

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    Brandt Brinkerhoff commented  · 

    Any updates on this feature?! It'd be a game changer to have such a simple staging app be able to create simple animations too!

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  12. 175 votes

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    81 comments  ·  Adobe Dimension: Feature Requests » Modeling  ·  Flag idea as inappropriate…  ·  Admin →

    Hello everyone! I wanted to thank you for a lot of patience on the topic of creation and modeling in Dimension. I thought I’d provide a small update here.

    Dimension 3.2 just released with our first native creation features, including text and basic shapes.

    In the future we do expect to have some more creation like vector extrusion and lathing, but don’t have a release timeline for that yet.

    I will l say we are also working on some cool mesh editing capabilities, so you can customize models instead of having to start from scratch.

    I hope to update here soon with more progress, but in the mean time, I hope you enjoy text and shapes!

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  13. 207 votes

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    45 comments  ·  Adobe Dimension: Feature Requests » Lighting  ·  Flag idea as inappropriate…  ·  Admin →
    Brandt Brinkerhoff supported this idea  · 
  14. 212 votes

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    Hey everyone! Today we announced the release of a new app – Adobe Substance 3D Stager.

    Stager builds on the foundation of Dimension but has a completely reworked infrastructure and is built for pro audiences.

    Stager incorporates Adobe Mercury Rendering Engine – with an entire new GPU backend for Vulkan APIs that is hardware agnostic. While the first release remains GPU rendering for NVIDIA cards only we are working with AMD for GPU support as well.

    You can find more information about Stager here:
    https://www.adobe.com/products/substance3d-stager.html

    Brandt Brinkerhoff supported this idea  · 
  15. 358 votes

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    71 comments  ·  Adobe Dimension: Feature Requests » Modeling  ·  Flag idea as inappropriate…  ·  Admin →

    Hey all! We’re taking a look at adding extrusion to Dimension later this year. We’re combining this with a text tool and hope to support vector/text extrusion later this year. I’ll update here as we progress!

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  16. 31 votes

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    Brandt Brinkerhoff supported this idea  · 
  17. 147 votes

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    29 comments  ·  Adobe Dimension: Feature Requests » Modeling  ·  Flag idea as inappropriate…  ·  Admin →
    Brandt Brinkerhoff supported this idea  · 

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